Although he did eventually leave the team as he was unhappy with the poor sound quality that Sega Genesis/Mega-Drive produced, his fingerprints are still all over the game’s soundtracks, and this is the level where that is the clearest. It’s widely known by this point in time that Michael Jackson was at one point among the artists that were putting together the soundtrack for Sonic the Hedgehog 3. It’s being held together by bits of fraying rope and splintered wood, which is what helps make this track quite an intense one. This is absolutely perfect for the feel of the level, which is one of a stage that could fall apart at any moment. The track also has a bit of a disjointed nature to it, as the melody swings wildly through different phases. The quick and complex bassline continues throughout the entire track, helping that sense of unease persist throughout every moment in the level. Then the guitar kicks in as things in the level get going, and it matches up perfectly with the Sonic Rush series’ boosting mechanic which, if you do it right, should persist throughout almost the entire level. Immediately the tense factor is there, pushing you to get a move on and blast your way through the rundown area. The beat starts off very fast, but also quite quiet. The music looks to add to that while also helping bring some of the action to the forefront. Combine this with the thick fog that covers both the background and the foreground of the level, and you’ve got yourself a level with a very intimidating presence (when you’re not bouncing off of bright blue trampolines). There are grey and white coloured ghosts all over the place, while the ship itself is lined with dark yellow and pale turquoise. The colour palette for the level in incredibly muted. – Open Your Heart for being bloody mental 10 – Haunted ShipĪrguably one of the best stages in the DS title Sonic Rush Adventure, Hunted Ship has a fast and tense track to go with it. – Sky Sanctuary Zone for being insanely emotional – Press Garden Zone for being incredibly unique So, for each one, I will specify in which game it originally appeared and which version of the track I like the best. Before we start, I should clarify that several of these tracks (especially the classic ones) have been reused and remixed in many games throughout the franchise over the years. So, let’s have some fun and explore some of the best tracks the franchise has ever produced. Every level in every game is paired up with a track that is able to capture the feeling and setting of the surrounding level, while still being able to provide an exhilarating ride as you roll around at the speed of sound (little spoiler for you there). The main point is that (almost) all of it has been great. There are the classic 16-bit soundtracks, the late 1990s/early 2000s punk-rock, and even a small foray into pop music towards the turn of the 2010s. The Sonic soundtracks have gone through a few phases. However, one thing that has been of a relatively consistent quality throughout the franchise, is the music, which has remained incredible. Sonic the Hedgehog Boom is a compilation album given away with the pre-order of Sonic the Hedgehog 3 at Toys "R" Us.The Sonic the Hedgehog games have been on quite the ride over the past 29 years, with some of the best games ever made and…well…some of the worst as well. It features nineteen extended versions of Sonic the Hedgehog CD tracks and four Sonic Spinball arrangements. To avoid any confusion, the music found here is from the American version of Sonic CD, which is different from the Japanese and European soundtracks. Spearheaded by Spencer Nilsen assisted by David Young, the remade soundtrack is full of pop rock elements, featuring various synthesizers, live drums, and guitar performances along with a female trio on vocals. Sonic CD was released a few months later in America compared to other regions because Sega of America wanted to give it a new soundtrack. Naofumi Hataya's original music was indeed replaced by new material composed by Spencer Nilsen et al. This move generated a certain controversy, where many fans were deceived by this musical switch and called impostor and inferior the new soundtrack. This review will not compare both soundtracks, but it can simply be mentioned that they are both quality works and their appreciation will depend on the listener's tastes. Hataya's music is closer in style to classic Sonic music though, yet Nilsen's take does not feel out of place in the game either. This album is however the only elaborate representation of Sonic CD music as a standalone product the Japanese soundtrack was never officially released. "Sonic Boom - Opening Theme" naturally opens the album and is the game's theme song.
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